Hi, All!
I've encountered the following problem: suppose we have a Codeunit with a call inside it to run some dataport. If error occurs while running dataport (e.g. file to import is not accessible or corrupted), the system
shows warning message and waits until user pushes "OK" to skip it. But the execution of the Codeunit is stopped at this moment.
Is there any way to ignore such system messages at all and get the Codeunit running on (without user interaction)?
Hope there will be good ideas.
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Comments
This is used for the NAS and when you run this codeunit via the NAS it will send all the messages and errors to the Event Viewer of the Server on which the NAS is running. But it will continue working after an error.
Greetings
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Everybody on-line.
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Looking good!
But what about other objects, are there any ways to solve this very problem?
This means that it will work with all possible types of objects EXCEPT for Dataports. These can not be executed by a NAS.
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Everybody on-line.
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Looking good!